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Update Alert!
I have now finished work on a much more advanced version of the insect simulator named
AnimatLab.
AnimatLab is a software tool that combines
biomechanical simulation and
biologically realistic neural networks.
You can build the body of an animal, robot, or other machine and place it in a virtual
3-D world where the
physics of its interaction with the environment are accurate and realistic. You can then design a
nervous system that controls the behavior of the body in the environment. The software currently has
support for simple
firing rate neuron models
and
leaky integrate and fire spiking neural models. In addition,
there a number of different
synapse model types that can be used to connect the various neural models to produce
your nervous system. On the biomechanics side there is support for a variety of different rigid body types,
including
custom meshes that can be made to match skeletal structures exactly. The biomechanics system also
has
hill-based muscle and
muscle spindle models. These muscle models allow the nervous system to produce
movements around joints. In addition, there are also motorized joints for those interested in controlling
robots or other biomimetic machines. This allows the user to generate incredibly complicated artificial lifeforms
that are based on real biological systems. Best of all
AnimatLab is completely free and it includes
free C++ source code!
4.3 Locomotion
1. How to walk
Ever wondered how a bug actually walks? Well, this section is probably not going to completely
answer that question for you, but it will at least make a good start. The neural systems built
in the simulator to make the insect walk are nowhere near as complicated or adaptable as
those seen in real insect brains. However, researchers have discovered allot
about the general
processes going on in the brain that control walking behavior. Based on this research, they
have even come up with some models on how the brain does it. This section will use the fruits
of their labor to build a high level neural network that gives the insect the ability to
walk around its environment.
2. Section Overview
This section begins by talking about some of the basics on the motion of walking. It
then talks a little about one of the key components that has been discovered in real insects
which allows them to control their own walking. The next page goes on to
discuss what type of system can be used to control the movements of an individual leg and foot. Finally,
the last page in this section ties all of the legs together so that the insect can
actually walk.
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